This is the main screen through which you interact with the world of Exiled Kingdoms and which mainly defines your playing experience.
(1) Character Portrait
Here you can see your character's portait, current Level, health (red bar) and mana (blue bar, Clerics and Mages only). The yellow bar below the portrait indicates the progression toward the next level. Tapping on the portrait opens your Character Sheet, which provides access to your inventory and contains much more detailed character information.
(2) Companion Portait
If you have a Permanent Companion with you, his or her portrait and constitution will be displayed here. Tapping the portrait opens the Character Sheet of your companion. Note that Hired Companions will not appear here.
(3) Recovery Button
This button restores your health and mana (if applicable) completely. The number indicates how many uses are left. Once it drops to zero, you have to sleep at an inn to fully replenish the recovery button. Note that it can only be used while no enemies are nearby.
(4) Directional Pad
The arrows are used to navigate your character through the vast world of the Exiled Kingdoms. Note that due to the isometric game design, moving upwards is not equivalent to moving northwards (but rather northwestwards). See the cardinal points in the image above for orientation.
(5) Map, Menu & Save Buttons
(6) Quick Slot Items
Here all the items put on quick slots show up and can instantly be used by simply tapping on them. Consumables (such as potions and scrolls) will be consumed, weapons and armor will be equipped. To define which items occupy the 5 available quick slots, use the corresponding option in the Character Sheet.
(7) Attack Button
Holding this button will constantly attack the nearest enemy at full speed. No rapid tapping is required.
(8) Skill Slots
Here your active skills show up and can be activated by tapping on the corresponding symbol. Directly after activation the skill gets locked and can only be used again after a certain period of time (the so-called cooldown), indicated by a shaded progression bar within the symbol. To define which skills occupy the 4 available slots, use the corresponding option in the Skills Sheet (accessible via the Character Sheet).
(9) Interacting with the World
Whenever you stand close to something that can be interacted with (people, containers, doors, levers, etc.) a corresponding symbol or portrait will appear here. Tapping on it will initiate the dialogue. This is also the only way of speaking to your Companions (both permanent and hired ones).
(10) Event & Combat Log
Important messages and (if actived in the Settings) combat information are displayed here. The text will disappear after a few seconds, but the last 100 log entries can be viewed by tapping on this area at the top center of the screen.