New Anthur (City)
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Exiled Kingdoms: Areas |
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All Areas ♦ Kingdoms ♦ Outdoors ♦ Cities ♦ Dungeons ♦ Buildings |
Cities: New Anthur (City) |
World Map: J10 |
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In-Game Map |
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This Port in New Anthur Bay was the first colony formed from the Exiled Kingdoms and survives today as the oldest settlement in Varsilia.
NPCs
Quests
Town Hall Quests
Transportation
- Captain Guildenstern
- New Garand takes 36 hours for 250 Gold
- BanquoReturn ferry from New Anthur to A Small Islet takes 10 hours each way and one bottle of Friguld Rum
Teleportation
Scroll of Recall and Gate recall to New Anthur (City)
Merchants
Trader Ophelia | ||
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Name | Cost | Description |
Potion of Light Healing | 100 | Gain HP 30 Will heal a total of 30hp. The taste feels worse than the wounds, though. |
Potion of Resist Shock | 100 | Resist Shock 25 For 60 Seconds Grants a +25 bonus for 1 minute. |
Potion of Speed | 390 | Gain Speed For 12 Seconds Makes you run faster for 12 seconds. |
Potion of Resist Fire | 100 | Resist Fire 25 For 60 Seconds Grants a +25 bonus for 1 minute. |
Potion of Resist Cold | 100 | Resist Cold 25 For 60 Seconds Grants a +25 bonus for 1 minute. |
Scroll of Recall | 280 | Recall Teleports you and your party to a nearby town. |
Lesser Ring of Death Ward | 400 | |
Lesser Ring of Learning | 2500 | +3 HP |
Trader Rosencrantz | ||
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Name | Cost | Description |
Hardened Leather Boots | 160 | +1 AR +3 HP |
Chainmail Gauntlets | 650 | +2 AR +5 HP |
Chainmail Boots | 800 | +2 AR +5 HP |
Blessed Chain Coif | 2000 | +1 AR +4 HP +2 MP |
Steel Hammer | 350 | Light DMG: Spd: 11 Crit: 6% |
Steel Maul | 700 | 2-Handed DMG: Spd: 8 Crit: 3% |
Bluesteel Shortsword | 1400 | Light DMG: Spd: 11 Crit: 6% |
Bluesteel Greataxe | 1700 | 2-Handed DMG: Spd: 9 Crit: 5%
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Dagger of Ice | 500 | Light DMG: Spd: 13 Crit: 7%
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Trait Checks
The following Trait checks are associated with this area. Those marked with are mandatory for achieving certain outcomes or rewards which can not be accomplished otherwise.
Trait Requirement | NPC / Object | Quest | Description | |
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Intellect 2 | Cordelia | The World is a Stage | Needed to change the course of the play and achieve a positive outcome (i.e. avoiding a -2 reputation loss with New Anthur) in case you choose the silly option at the beginning of the dialogue. | |
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Personality 3 | Jachimo | Shielding the Mind | Necessary for obtaining a small compensation of 150 Gold when excepting the task to collect Tesur flowers. |
Personality 4 | Alarbus | ... and the Abyss Gazed Back | Mandatory for threatening Alarbus and obtaining his Ancient Steel Key in case you claim to be sent by the King, yielding -2 reputation with New Anthur. This can be avoided by being honest to Alarbus in the first place. | |
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Personality 4 | Cordelia | The World is a Stage | Required to achieve the best possible outcome of the play (kissing Cordelia), yielding 500 XP and +4 reputation with New Anthur (300 XP and +2 reputation otherwise). |
Map
Important sites and secrets
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Important NPCs and enemies
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Notes
- Upon first encountering Cordelia you will suddenly find yourself in the middle of a failing play that is missing its main protagonist. You can save the play by informing the audience you are a companion of Sir Rudolph and entertaining them with your stories for +2 New Anthur reputation. Attempting to improvise and failing leads to -2 New Anthur reputation, and not taking part by informing the audience you are just a passerby will lead to a neutral outcome.