Personality: Difference between revisions
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| Better than [[Intellect]] | | Better than [[Intellect]] | ||
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| Each point of PER grants +5% chance to | | Each point of PER grants +5% chance to [[Gossip]] | ||
| Better than [[Awareness]] | | Better than [[Awareness]] | ||
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Revision as of 03:45, 7 October 2020
“Understanding of human nature, but also self-control and focus. Defines mana points for priests. Often, will make available new conversation options.”― In-game description
Personality (PER) is a trait that is primarily used by Clerics, who benefit from its bonus to mana/level, Spirit and Death resistance, and gossip bonus. Mages have also been known to pick up a couple points to complement Intellect scores.
This trait may also make available new conversation options with NPCs.
Personality Benefits
Benefits | Relationship to other Traits |
Each point of PER grants +5 / +2 to resist Death / Spirit | Unique |
Each point of PER grants +1 mana/level to Clerics | Better than Intellect |
Each point of PER grants +5% chance to Gossip | Better than Awareness |
Every 2 points of PER grants +1 mana/level to Mages | Worse than Intellect |
Extra conversation options | Similar to Awareness and Intellect |
Personality score | In-game message |
0 | Why does everybody hate you? |
1 | You usually remember to smile to people. |
2 | You never have trouble making friends. |
3 | You know how to inspire others, and influence them. |
4 | You always stand out, and people ask you for advice often. |
5 | Nothing can stop you. And everyone knows. |
Skill Icon
- Author: Lorc
- URL: http://game-icons.net
- License(s): * CC-BY 3.0 ( http://creativecommons.org/licenses/by/3.0/legalcode )