Rogue: Difference between revisions

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m (No more passive/active)
(Rapid Fire had a persistent typo)
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| [[File:Precission_strikes.png|32x32px|Link=Precission Strikes]] [[Precission Strikes]]||Increase weapon's base critical chance by <code>50%</code>/<code>100%</code>/<code>150%</code>||<code>1</code>/<code>2</code>/<code>3</code>||||[[Intellect|INT]] 1, [[Awareness|AWA]] 1||Your critical chance with melee weapons is increased.
| [[File:Precission_strikes.png|32x32px|Link=Precission Strikes]] [[Precission Strikes]]||Increase weapon's base critical chance by <code>50%</code>/<code>100%</code>/<code>150%</code>||<code>1</code>/<code>2</code>/<code>3</code>||||[[Intellect|INT]] 1, [[Awareness|AWA]] 1||Your critical chance with melee weapons is increased.
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| [[File:Rapid_fire.png|32x32px|Link=Rapid fire]] [[Rapid fire]]||Attack speed increased by <code>40%</code>/<code>70%</code>/<code>100%</code> for 6 seconds||<code>1</code>/<code>2</code>/<code>3</code>||<code>20</code>/<code>20</code>/<code>20</code>||[[Agility|AGI]] 4||For a few seconds, your rate of fire with bows increases.
| [[File:Rapid_fire.png|32x32px|Link=Rapid Fire]] [[Rapid Fire]]||Attack speed increased by <code>40%</code>/<code>70%</code>/<code>100%</code> for 6 seconds||<code>1</code>/<code>2</code>/<code>3</code>||<code>20</code>/<code>20</code>/<code>20</code>||[[Agility|AGI]] 4||For a few seconds, your rate of fire with bows increases.
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Revision as of 20:24, 12 May 2016


Sneaky and deadly, rogues deal a lot of damage, and have a varied set of skills.
― In-game text

If the world isn't fair... why should you be? Rogues take every possible advantage, and avoid all the risks if possible. Better to strike an enemy from behind, and when he least expects it. Even with ranged weapons, which they are skilled at. Yeah, that's how rogues like to do their job. Rogues really know how to hurt others. They can dish out more melee damage than any other class, and their skills allow them to move unseen, or to do extra damage, making them good at killing boss enemies or spellcasters. They don't have a large health pool, and for them, it's harder to get good armor.

Rogue Basics

 Health at level 1: 30hp
  +1 bonus to damage 
 Health bonus/level: +4hp  
 
 Other advantages and drawbacks: 
 Rogues have a +20% chance to Perception, +20% to Disarm Traps or Locks, +10% to Gossip.

Usable Equipment

Rogues are limited to lighter armors and certain swords, daggers, and bows.

 Armor and Weapons

Skills

Rogue Skills

Name Effects Points Cooldown Description
Link=Archery Archery Gain +1/+2/+3 arrow damage, and an extra +1 for each 5/4/3 levels. 3%/5%/7% stun chance. 1/2/3 You are an expert in the use of projectile weapons, and deal extra damage and a chance to stun enemies.
Link=Evasion Evasion 50%/70%/90% chance to dodge any attacks during 5 seconds. 1/2/3 30/25/20 You can focus on defense, dodging incoming attacks for a few seconds.
Link=Kick Kick Enemy pushed back 2/3/4 meters away and slowed for 3/4/5 seconds 1/1/2 9/8/7 Hit an enemy's leg to push him back and make his movement slower. Does some damage, and it's a good way to split groups of enemies or escape certain death.
Link=Sneak Attack Sneak Attack When flanking an enemy, deal x2/x2.25/x2.5 damage and stun for 1 second(0%/30%/50% chance) 2/2/2 When you flank an enemy in melee (attacking by surprise or behind), you will do extra damage, beyond the usual x1.5
Link=Sprint Sprint You can sprint for 4/5/6 seconds. 1/1/1 30/25/20 An adrenaline rush will allow you to move extremely fast for a few seconds. It doesn't affect combat, just movement.
Link=Stab Stab Your next attack deals extra damage: 6/10/15/20+level 1/2/3/3 14/12/10/9 You prepare a single, deadly attack. After using this skill, you have a few seconds to launch a blow with extra damage.
Link=Stealth Stealth Stealth lasts 8/10/12 seconds. (See note for additional details) 1/2/3 25/25/25 The ability to move without being heard or seen, avoiding enemies or surprising them in combat. If you get close to enemies, they have a chance of spotting you.
Link=Trap Master Trap Master Set trap (15/20/30 seconds duration, level 1-3/4-6/6-10). +10%/+20%/+30% bonus to disarm traps and locks. 1/2/3 15/15/15 You are an expert at deactivating traps, or even setting them

Note: The second level of Stealth reduces the chances of enemies hearing you, while the third level gives a 50% chance to open doors and chests without being noticed.

General Skills

Name Effects Points Description
Link=Dungeoneering Dungeoneering Gain a +10%/+18%/+25% bonus to find traps and secret doors. 1/1/1 You are an expert in dungeon exploration, and can find more easily hidden traps or secret doors
Link=Extra Recovery Extra Recovery Gain +1/+2 recovery/day 3/5 You gain extra uses of the recovery button per day.
Link=Gossip Gossip Gain a +5%/+10%/+15% bonus to learn rumors. 1/1/1 You know how to be friendly enough to listen to local news and legends

Advanced Rogue Skills

These advanced skills must be learned from a skilled trainer.

Name Effects Points Cooldown Reqs Description
Link=Assassinate Assassinate 10%/20%/35% chance of Stab immediate cooldown, 30%/50%/75% if the Stab killed the enemy 1/2/3 Stab 3 After a succesful Stab, the skill has a chance to immediately cool down and be available again.
Link=Heavyhand Heavyhand Gain +1/+3/+5 extra damage per attack 1/2/3 STR 4 Extensive training makes you put more might behind every blow. Your melee attacks cause additional damage.
Link=Massive Criticals Massive Criticals Criticals do up to 200%/250%/300% of max weapon damage, 10%/25%/50% chance to kill weaker enemies. 1/2/3 STR 3 Your critical hits go beyond the usual 150% max damage, with a chance to insta-kill enemies 2 levels below yours (some are inmune)
Link=Poison Master Poison Master Increase poison effect by 0%/25%/50%, and duration by 50%/75%/100%. +10/+20/+30 to Toxic Resistance 1/2/3 INT 1, END 2 You are well versed in the dubious art of poisoning your weapons, and your familiarity makes you resistant to many of them.
Link=Precission Shots Precission Shots Increase weapon's base critical chance by 50%/100%/150% 1/2/3 INT 1, AWA 1 Your critical chance with ranged weapons is increased.
Link=Precission Strikes Precission Strikes Increase weapon's base critical chance by 50%/100%/150% 1/2/3 INT 1, AWA 1 Your critical chance with melee weapons is increased.
Link=Rapid Fire Rapid Fire Attack speed increased by 40%/70%/100% for 6 seconds 1/2/3 20/20/20 AGI 4 For a few seconds, your rate of fire with bows increases.


Skill Icons