Skill Table
From Exiled Kingdoms Wiki
This is every skill in the game. See also Warrior Skills, Rogue Skills, and Cleric Skills.
Name | War | Rog | Cle | Gen | Adv | Effects | Points | Cooldown | Mana | Reqs | Description |
---|---|---|---|---|---|---|---|---|---|---|---|
Link=Arbeno's Might Arbeno's Might | ✔ |
You do +3 +5 +8 damage, and +4 fire damage, for 8 9 10 seconds. |
1 2 3 |
15 15 15 |
3 4 5 |
The power of Arbenos the Warrior envelopes you, in the form of sacred flames. You will do more damage, both normal and fire based. | |||||
Archery | ✔ |
Gain +1 +2 +3 arrow damage, and an extra +1 for each 5 4 3 levels. 3% 5% 7% stun chance. |
1 2 3 |
You are an expert in the use of projectile weapons, and deal extra damage and a chance to stun enemies. | |||||||
Assassinate | ✔ |
✔ |
10% 20% 35% chance of Stab immediate cooldown, 30% 50% 75% if the Stab killed the enemy |
1 2 3 |
Stab 3 | After a succesful Stab, the skill has a chance to immediately cool down and be available again. | |||||
Bash | ✔ |
Enemy pushed back 2 3 4 meters and stunned 1 2 3 seconds (+1 second if you use a shield) |
1 1 2 |
16 14 12 |
Slam into an enemy, to push him back and maybe stun him. Does some damage, and it's a good way to split enemies or escape them. | ||||||
Charge | ✔ |
Charge does +60% +90% +125% +160% damage. |
1 1 2 3 |
12 11 10 9 |
Your battle rage drives you through lines of enemies, cutting through them. Hitting more enemies causes more damage. | ||||||
Cleave | ✔ |
You hit one enemy normally, and one two three extra enemies for 50% 60% 75% damage |
1 2 3 |
Your attacks are a deadly flurry of slashes. If your attack can hit more than one enemy in front of you, you will hit them all, not just the closest. | |||||||
Crusader | ✔ |
Your hits have a 2% 4% 5% stun chance. Against undead, +2 +3 +4 damage |
1 2 2 |
You have received training as a warrior priest. You know the most efficient ways to combat the undead. | |||||||
Duel | ✔ |
✔ |
✔ |
Damage increments by +1 +2 +2 per hit, up to a maximum of +4 +6 +10 |
1 2 3 |
PER 2 | If you hit twice the same enemy, you gain bonus damage, which keeps increasing with each new hit. The effect ends if you hit a different enemy, or you abandon combat. | ||||
Dungeoneering | ✔ |
✔ |
✔ |
✔ |
Gain a +10% +18% +25% bonus to find traps and secret doors. |
1 1 1 |
You are an expert in dungeon exploration, and can find more easily hidden traps or secret doors | ||||
Evasion | ✔ |
50% 70% 90% chance to dodge any attacks during 5 seconds. |
1 2 3 |
30 25 20 |
You can focus on defense, dodging incoming attacks for a few seconds. | ||||||
Link=Extra Recovery Extra Recovery | ✔ |
✔ |
✔ |
✔ |
Gain +1 +2 recovery/day |
3 5 |
You gain extra uses of the recovery button per day. | ||||
Fury | ✔ |
When you have less than 30% 35% 35% HP, deal +30% +50% +65% damage |
1 2 2 |
When you are injured, your rage increases your damage output making you more dangerous than ever | |||||||
Gossip | ✔ |
✔ |
✔ |
✔ |
Gain a +5% +10% +15% bonus to learn rumors. |
1 1 1 |
You know how to be friendly enough to listen to local news and legends | ||||
Link=Heal Wounds Heal Wounds | ✔ |
Heals a total of 30 75 125 HP |
1 2 3 |
10 10 10 |
6 12 8 |
Heals instantly a certain amount of life, even during combat. It heals you first until you are fully healed; any remaining healing goes to other party members. | |||||
Heavyhand | ✔ |
✔ |
✔ |
✔ |
Gain +1 +3 +5 extra damage per attack |
1 2 3 |
STR 4 | Extensive training makes you put more might behind every blow. Your melee attacks cause additional damage. | |||
Link=Holy Shield Holy Shield | ✔ |
Gain +4 +6 +8 +10 armor and +25 +40 +65 +80 resistance vs Death, for 6 seconds |
1 2 2 2 |
12 12 11 10 |
4 5 6 6 |
Divine Power protects you from harm, and from Death Magic. | |||||
Intervention | ✔ |
You are healed for 2 4 8 HP for each mana point you had left |
1 1 1 |
In your hour of most need, the Gods intercede to save your life. When you are injured down to death, all your remaining mana is spent, and you are healed. | |||||||
Kick | ✔ |
Enemy pushed back 2 3 4 meters away and slowed for 3 4 5 seconds |
1 1 2 |
9 8 7 |
Hit an enemy's leg to push him back and make his movement slower. Does some damage, and it's a good way to split groups of enemies or escape certain death. | ||||||
Link=Massive Criticals Massive Criticals | ✔ |
✔ |
✔ |
✔ |
Criticals do up to 200% 250% 300% of max weapon damage, 10% 25% 50% chance to kill weaker enemies. |
1 2 3 |
STR 3 | Your critical hits go beyond the usual 150% max damage, with a chance to insta-kill enemies 2 levels below yours (some are inmune) | |||
Link=Nivaria's Barrier Nivaria's Barrier | ✔ |
Gain +1 +2 +3 armor, an extra +1 +2 +3 vs undead attacks. |
1 1 2 |
The mystical power of Nivaria protects you permanently from harm, and in particular from the undead. | |||||||
Link=Poison Master Poison Master | ✔ |
✔ |
Increase poison effect by 0% 25% 50% , and duration by 50% 75% 100% . +10 +20 +30 to Toxic Resistance |
1 2 3 |
INT 1, END 2 | You are well versed in the dubious art of poisoning your weapons, and your familiarity makes you resistant to many of them. | |||||
Link=Precision Shots Precision Shots | ✔ |
✔ |
✔ |
Increase weapon's base critical chance by 50% 100% 150% |
1 2 3 |
INT 1, AWA 1 | Your critical chance with ranged weapons is increased. | ||||
Link=Precision Strikes Precision Strikes | ✔ |
✔ |
✔ |
✔ |
Increase weapon's base critical chance by 50% 100% 150% |
1 2 3 |
INT 1, AWA 1 | Your critical chance with melee weapons is increased. | |||
Rapid Fire | ✔ |
✔ |
✔ |
Attack speed increased by 40% 70% 100% for 6 seconds |
1 2 3 |
20 20 20 |
AGI 4 | For a few seconds, your rate of fire with bows increases. | |||
Resilience | ✔ |
Gain +5 +8 +12 armor for 6 8 10 seconds |
1 2 3 |
60 60 60 |
For a limited time, you focus in defense, and obtain an armor bonus. You may survive dangers that would normally kill you. | ||||||
Link=Sacred Fire Sacred Fire | ✔ |
Flames deal 10 18 30 damage, and additional +6 +10 +12 damage to undead |
1 2 2 |
8 7 6 |
3 6 8 |
A surge of purifying flames erupts 2 meters ahead of you, consuming your enemies. It deals extra damage to undead. | |||||
Link=Shield Expert Shield Expert | ✔ |
When wielding a shield, +1 +2 +3 armor, an extra +2 +3 +4 vs projectiles. |
1 2 3 |
You are very experienced at fighting using a shield, in particular to cover from ranged attacks (including magical) | |||||||
Link=Sneak Attack Sneak Attack | ✔ |
When flanking an enemy, deal x2 x2.25 x2.5 damage and stun for 1 second(0% 30% 50% chance) |
2 2 2 |
When you flank an enemy in melee (attacking by surprise or behind), you will do extra damage, beyond the usual x1.5 | |||||||
Sprint | ✔ |
You can sprint for 4 5 6 seconds. |
1 1 1 |
30 25 20 |
An adrenaline rush will allow you to move extremely fast for a few seconds. It doesn't affect combat, just movement. | ||||||
Stab | ✔ |
Your next attack deals extra damage: 6 10 15 20 +level |
1 2 3 3 |
14 12 10 9 |
You prepare a single, deadly attack. After using this skill, you have a few seconds to launch a blow with extra damage. | ||||||
Stealth | ✔ |
Stealth lasts 8 10 12 seconds. (See note for additional details) |
1 2 3 |
25 25 25 |
The ability to move without being heard or seen, avoiding enemies or surprising them in combat. If you get close to enemies, they have a chance of spotting you. | ||||||
Link=Thelume's Wisdom Thelume's Wisdom | ✔ |
75% 95% chance of detecting hidden items in a 10m 20m radius. You'll also know about undiscovered doors in the area. |
1 1 |
30 30 |
3 5 |
You are inspired by the revelations of Thelume. You can detect hidden things, and see through illusions. | |||||
Link=Trap Master Trap Master | ✔ |
Set trap (15 20 30 seconds duration, level 1-3 4-6 6-10 ). +10% +20% +30% bonus to disarm traps and locks. |
1 2 3 |
15 15 15 |
You are an expert at deactivating traps, or even setting them | ||||||
Link=Two Handed Expert Two Handed Expert | ✔ |
With 2-handed weapons, add your STR x1.5 x2 x2 to damage, and +5% +5% +10% stun chance |
1 2 3 |
You are especially proficient with two-handed weapons. | |||||||
Whirlwind | ✔ |
Whirlwind deals 50% 75% 100% 120% extra damage, 0% 3% 5% 7% stun chance |
1 2 3 3 |
12 11 10 9 |
Hit all enemies around you with a spinning slash. Pushes back and deals extra damage, maybe stunning them. |
Note: The second level of Stealth reduces the chances of enemies hearing you, while the third level gives a 50% chance to open doors and chests without being noticed.
Skill Icons
(all except Thelume's wisdom)
- Author: Lorc
- URL: http://game-icons.net
- License(s): * CC-BY 3.0 ( http://creativecommons.org/licenses/by/3.0/legalcode )
(Thelume's wisdom)
- Author: Delapouite
- URL: http://game-icons.net
- License(s): * CC-BY 3.0 ( http://creativecommons.org/licenses/by/3.0/legalcode )