Sunken Citadel

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Exiled Kingdoms: Areas
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Dungeons: Sunken Citadel
World Map: H3
H3sitmap.jpg
In-Game Map
Sunken Citadel.jpg

An ancient citadel that was designed for the maze loving minotaurs.

Dungeon Access

Sunken Citadel is accessed from Ashen Wastes.

Secrets

There are 12 Secret Doors in this area.

NPCs

No NPCs are currently known at this location.

Quests

Teleportation

Scrolls of Recall & Teleport, and Gate, do not work in this area.

Threats

Difficulty (0...9) Enemy Level Elemental Dangers Enemy Vulnerabilities
8 16−21 Fire double.png Shock double.png Holy double.png

Nonrecurring Enemies

Recurring Enemies

Environmental Dangers

Items

Fixed One-Time Loot

  • 1 crate containing:
A Note, 3x Medipack, Strange Hood

Random Loot

  • 5 chests containing:
24-144 Gold (100%), Elixir of Galade (100%), Potion of Mana (66.2%), Leggings of Shadows (9.3%), Tunic of the Lightning Priest (8.8%), Axe of the Depths (8.4%), Black Silk Leggings (7.9%), Ashen Gauntlets (5.8%), Maul of Terror (4%), Ashen Leggings (2.6%)

Map

Windrose.pngSunken CitadelSunken Citadel.jpg
1
1
2
3
3
3
4
5
6
7
8
9
9
9
9
9
9
9
9
9
10
10
10
11
Important sites and secrets
1
Exit to Ashen Wastes
2
Crate containing Strange Hood
3
Levers deactivating barrier
7
4
Teleporter to
8
5
Teleporter to Northern Inori (only after defeating
11
)
6
Teleporter to Maze of Lamth (Level 2) (only after defeating
11
)
7
Barrier (deactivated by levers
3
)
8
Teleportation from
4
9
Secret doors (level 21)
10
Secret doors (level 22)
Important NPCs and enemies
11
The Underking holding Crown of Galade (for quest The Lost Kingdom)

Lore

  • These ruins are all that's left of the ancient Minotaur Kingdom.
  • The Sunken Citadel was once a top of a majestic mountain. When the star fell, the mountain was destroyed and the citadel sunk into the ground.

Notes

  • To lower the magical barrier, flip the levers in the first, third and sixth tiny room.
  • The nine tiny rooms in the center of the citadel are numbered 1 - 9, going West to East, North to South (e.g. the one of the north-west corner is 1, the tiny room on the south-east corner is 1).
  • The in-game hint to the combination is found on the floor. The roman numerals for the numbers 1, 3, and 6 are found in the floor.
  • When this dungeon resets, the magical barrier is turned back on and the levers are all set to OFF.