Template:ParserTest: Difference between revisions

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==Resistances==
==Resistances==
===Disp===
{{#invoke:Resistances|Disp|0,0,10,10,0,10}}
{{#invoke:Resistances|Disp|0,0,10,10,0,10}}
<br />
<br />
{{#invoke:Resistances|Vuln|0,0,10,10,0,10|Fire}}
===Vuln===
Is Fire > 0 =
{{#invoke:Resistances|Vuln|0,0,10,10,0,10|Fire}}<br />
Is Shock > 0 =
{{#invoke:Resistances|Vuln|0,0,10,10,0,10|Shock}}<br />
Is Shock < 5 =
{{#invoke:Resistances|Vuln|0,0,10,10,0,10|Shock|5|lt}}<br />
Is Shock = 10 =
{{#invoke:Resistances|Vuln|0,0,10,10,0,10|Shock|10|eq}}<br />
Is Shock < 20 =
{{#invoke:Resistances|Vuln|0,0,10,10,0,10|Shock|20|lt}}<br />


==Damage==
==Damage==
===EleChk===
Is Fire =
{{#invoke:Damage|EleChk|4,8,0,4,1,10,5,1.5,0,0,0|Fire}}<br />
Is Cold = {{#invoke:Damage|EleChk|4,8,0,4,1,10,5,1.5,0,0,0|Cold}}<br />
===FullDisp===
{{#invoke:Damage|FullDisp|4,8,0,4,1,10,5,1.5,0,0,0}}<br />
{{#invoke:Damage|FullDisp|4,8,0,4,1,10,5,1.5,0,0,0}}<br />
===DPS===
{{#invoke:Damage|DPS|4,8,0,4,1,10,5,1.5,0,0,0}}
{{#invoke:Damage|DPS|4,8,0,4,1,10,5,1.5,0,0,0}}


==Inventory==
==Inventory==
===getItems===
<table class="wikitable">
<table class="wikitable">
<tr>
<tr>
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{{#invoke:Inventory|getItems|Scroll of Recall; Potion of Mana|Blessed Necklace; Blessed Platemail Vest|Sonnet; Deathclaw}}
{{#invoke:Inventory|getItems|Scroll of Recall; Potion of Mana|Blessed Necklace; Blessed Platemail Vest|Sonnet; Deathclaw}}
</table>
</table>
===make list===
{{#invoke:Inventory|makeList|Scroll of Recall|Blessed Necklace|Sonnet}}
{{#invoke:Inventory|makeList|Scroll of Recall|Blessed Necklace|Sonnet}}


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===imgLink===
===imgLink===
{{#invoke:Misc|imgLink|Human Resources}}<br />
{{#invoke:Misc|imgLink|Human Resources}}<br />
{{#invoke:Misc|imgLink|Human Resources|Colo=1}}<br />
{{#invoke:Misc|imgLink|Human Resources|png|64}}<br />
{{#invoke:Misc|imgLink|Human Resources|icon=1}}<br />
{{#invoke:Misc|imgLink|Human Resources|icon=Human Resources.png}}<br />
==TextC==
===SList===
{{#invoke:TextC|SList|a;b;c;d;e;f;g}}<br />
{{#invoke:TextC|SList|a,b,c,d,e,f,g|,}}<br />
===SListCol===
{{#invoke:TextC|SListCol|a;b;c;d;e}}<br />
{{#invoke:TextC|SListCol|a;b}}<br />
{{#invoke:TextC|SListCol|}}<br />
===DelimRepl===
{{#invoke:TextC|DelimRepl|a;b;c;d;e}}<br />
{{#invoke:TextC|DelimRepl|a,b,c,d,e|,}}<br />
{{#invoke:TextC|DelimRepl|a;b;c;d;e||° }}<br />
===Transp===
{{#invoke:TextC|Transp|Captain Dorse}}<br />
<hr />
{{#invoke:TextC|Transp|Captain Dorse;Boatman Narrim}}<br />
<hr />
{{#invoke:TextC|Transp|Captain Dorse;Boatman Narrim;-This is a Test}}<br />

Revision as of 18:26, 7 June 2017

Resistances

Disp

Shock.png 10 Death.png 10 Spirit.png 10

Vuln

Is Fire > 0 = 0
Is Shock > 0 = 1
Is Shock < 5 = 0
Is Shock = 10 = 1
Is Shock < 20 = 1

Damage

EleChk

Is Fire = 1
Is Cold = 0

FullDisp

Sword.png 4-8 +Fire.png4

DPS

10.2

Inventory

getItems

Name Cost Description
Scroll of Recall 280 Recall Teleports you and your party to a nearby town.
Potion of Mana 350 Gain Mana 35 Keep going and going! Recovers +35 mana.
Blessed Necklace 800   +5 HP   +3 MP    Death.png 15 Poison.png 10  
Blessed Platemail Vest 8600 +3 AR    +9 HP   +4 MP 
Sonnet Light   DMG: Sword.png 3-8 +Holy.png 5  Spd: 12   Crit: 6%
Deathclaw Light   DMG: Sword.png 3-7 +Death.png 3  Spd: 11   Crit: 7%

make list

Scroll of Recall; Blessed Necklace; Sonnet

Misc

Rarity

Unique
This is a Crafted item, obtainable as a rare drop or by the player interacting with certain NPCs.
Common

Cost

1600
100

imgLink

Human Resources.png Human Resources
Human Resources.png Human Resources
Human Resources.png Human Resources
Human Resources.png Human Resources
Human Resources.png Human Resources

TextC

SList

  • a
  • b
  • c
  • d
  • e
  • f
  • g


  • a
  • b
  • c
  • d
  • e
  • f
  • g


SListCol

2
1
1

DelimRepl

♦ a ♦b ♦c ♦d ♦e
♦ a ♦b ♦c ♦d ♦e
° a° b° c° d° e

Transp