Temple of the Sleepers

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Exiled Kingdoms: Areas
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Dungeons: Temple of the Sleepers
World Map: F6
F6sitmap.jpg
In-Game Map
Temple of the Sleepers.jpg

A deadly ruin that might be older than the Tolassin empire. The dungeon is broken into three sections, each with its own entrance. A diverse range of monsters await inside.

Dungeon Access

Temple of the Sleepers is accessed from Gorge of the Silent Kings.

Secrets

There are 3 Secret Doors in this area.

NPCs

Quests

Teleportation

Scrolls of Recall & Teleport, and Gate, do not work in this area.

Map

Windrose.pngTemple of the SleepersTemple of the Sleepers.jpg
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Important sites and secrets
1
Exit to Gorge of the Silent Kings
2
Sarcophagus containing Vindicator
3
Sarcophagus containing Dancing Flame
4
Sarcophagi containing Ancient Tolassian Tome, Purple Medallion (for quest The Temple of the Sleepers)
5
Levers activating bridge
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6
Chest containing Panacea
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Teleporter maze to
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Sarcophagus advancing quest The Temple of the Sleepers, containing Fiendish Dagger
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Chest containing Panacea, Golden Wand, Battle Gorget
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Teleporter to
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(only after interacting with
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)
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Bridge (activated by levers
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)
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Floor tiles showing teleporter sequence for crossing
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Teleportation from
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14
Teleportation from
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Secret doors (level 36)
Important NPCs and enemies
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Azeran advancing quest The Temple of the Sleepers

Lore

The final resting place of powerful beings lost to history. A strong magical barrier protects the entrance to the dungeon. Over the ages, a few explorers have found a way inside.

Notes

  • Switching between sections of the dungeon requires leaving the dungeon. That means if enough in-game time has passed, the dungeon can reset. This creates a time limit on how long players have to flip the levers to cross the main bridge.
  • NOTE: Dungeons reset after 12 in-game hours, or 9 real world minutes have passed.
  • Since a dungeon will only reset after a player leaves, a player only needs to enter the third and final area before the in-game time limit passes. Once inside the final section, they can take as long as they want to clear the dungeon.