The Grey Library: Difference between revisions

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|Step={{{1|areaIndv}}}
|Step={{{1|areaIndv}}}
|Sel={{{2|}}}
|Sel={{{2|}}}
|Name=The Grey Library - Freetown
|Name=The Grey Library
|Map=The_Grey_Library_-_Freetown.png
|Map=The Grey Library.jpg
|Grid=D9
|Grid=D9
|Type=Building
|Type=Building
|LevelL=|LevelH=
|Adjacent=[[Freetown (City)]]
|Adjacent=[[Freetown (City)]]
|Town=
|Town=
|Merchants=
|Merchants=Trader Orac; Trader Otarab
|Transportation=-Book in [[The Grey Library - Freetown]]<ul>
|Transportation=- Book in north-western room (accessible only during quest [[Lost in a Good Book]])
<li>Teleport to [[Wyvern Mountains]]</li></ul>
<ul><li>Teleport to [[Wyvern Mountains]]</li></ul>
|Items=[[Ancient Tolassian Tome]]; [[Of Ghosts and Spectres]]
|Dungeon=
|Dungeon=
|Difficulty=6
|Recall=Scrolls of [[Scroll of Recall|Recall]] & [[Scroll: Teleport|Teleport]], and [[Gate]], do not work in this area.
|Difficulty=2/5
|LevelL=8|LevelH=15
|ThreatNonrec=[[Iron Golem]] (5x when hostile to [[Conjurer (Golden Hand)|Conjurer]])
|ThreatRecur=[[Librarian]] (4x)
|ThreatEnv=[[Spike Trap]] (8x)
|ElemDanger=0,0,1,2,0,0
|ElemVuln=1,1,2,0,0,0
|Quest=[[A Key to the Past]]; [[Secrets of the Dead]]; [[Lost in a Good Book]]
|Quest=[[A Key to the Past]]; [[Secrets of the Dead]]; [[Lost in a Good Book]]
|Threats=[[Librarian]]
|Secrets=2
|NPCs=[[Conjurer]]
|NPCs=[[Conjurer (Golden Hand)]]
|Description=20 years ago the library was abandoned. In order to restore the building King Danar II handed it over to The [[Golden Hand]] to act as a guildhouse. Today the upper floor holds the Golden Hand's guildhouse, and the bottom is a well functioning library.  
|ItemsFixed=
* 1 shelf containing:
: [[Scroll: Summon Earth Elemental]]
* 1 shelf containing:
: [[Scroll of Detection]], [[Scroll of Wisdom]]
* 1 shelf (in secret room) containing:
: [[Ancient Tolassian Tome]], [[Of Ghosts and Spectres]] (for quest [[Secrets of the Dead]]), 2x [[Scroll: Turn Undead]]
|Description=20 years ago the library was crumbling and abandoned. In order to restore the building King Danar II handed it over to The [[Golden Hand]] to act as a guildhouse. Today the upper floor holds the Golden Hand's guildhouse, and the bottom is a 'public' library open to all who the [[Golden Hand]] favour. The upstairs guildhouse is not part of the game and so the gate in front of the staircase cannot be opened.
== Gaining Access ==
* If you have +1 reputation with The [[Golden Hand]] they will allow you to enter.
* Otherwise you will have to fight them to gain access. This will result in -5 reputation with [[Mercia]], -40 reputation with The [[Golden Hand]] and further -2 [[Golden Hand]] reputation per [[Iron Golem]] slain.
|Lore=
|Lore=
|Notes=To access the library you require +1 reputation with the [[Golden Hand]].
|Notes=*If you choose to fight your way inside, the [[Conjurer (Golden Hand)|Conjurer]] and [[Iron Golem]]s you slay will not respawn.
*2 bookshelves contain [[Scroll: Summon Earth Elemental]], one of which is the same shelf as the [[Ancient Tolassian Tome]].
}}
}}

Latest revision as of 04:44, 6 August 2021

Exiled Kingdoms: Areas
All AreasKingdomsOutdoorsCitiesDungeonsBuildings
Building: The Grey Library
World Map: D9
D9sitmap.jpg
In-Game Map
The Grey Library.jpg

20 years ago the library was crumbling and abandoned. In order to restore the building King Danar II handed it over to The Golden Hand to act as a guildhouse. Today the upper floor holds the Golden Hand's guildhouse, and the bottom is a 'public' library open to all who the Golden Hand favour. The upstairs guildhouse is not part of the game and so the gate in front of the staircase cannot be opened.

Gaining Access

  • If you have +1 reputation with The Golden Hand they will allow you to enter.
  • Otherwise you will have to fight them to gain access. This will result in -5 reputation with Mercia, -40 reputation with The Golden Hand and further -2 Golden Hand reputation per Iron Golem slain.

Building Location

The Grey Library is located in Freetown (City).

Secrets

There are 2 Secret Doors in this area.

NPCs

Quests

Transportation

Teleportation

Scrolls of Recall & Teleport, and Gate, do not work in this area.

Threats

Difficulty (0...9) Enemy Level Elemental Dangers Enemy Vulnerabilities
2/5 8−15 Shock.png Death double.png Fire.png Cold.png Shock double.png

Nonrecurring Enemies

Recurring Enemies

Environmental Dangers

Merchants

Trader Orac
Name Cost Description
Explorer Gauntlets 3000 +3 AR    +8 HP    Shock.png 10     Agility.png 1
Arcane Leather Boots 800 +1 AR    +4 HP   +3 MP 
Arcane Leather Doublet 1800 +3 AR    +4 HP   +4 MP    Holy.png 5 
Ring of the Trader 1500   +9 HP    Personality.png 1
Lightning Axe 2400 Hand   DMG: Sword.png 2-11 +Shock.png 2  Spd: 10   Crit: 7%
Lightning Greataxe 3600 2-Handed   DMG: Sword.png 3-15 +Shock.png 4  Spd: 9   Crit: 5%
Trader Otarab
Name Cost Description
Potion of Moderate Healing 250 Gain HP 60 Will heal a total of 60hp. Tastes like chicken soup.
Potion of Greater Healing 600 Gain HP 90 Will heal a total of 90hp. The adventurer's best friend.
Potion of Resist Shock 100 Resist Shock 25 For 60 Seconds Grants a +25 bonus for 1 minute.
Potion of Shielding 200 Gain Shield 10 For 12 Seconds Will add +10 to armor for 12 seconds.
Spider Venom 150 Poison Weapon 4 For 15 Seconds Coat your blade in this, for +4 toxic damage (15 seconds).
Potion of Mana 350 Gain Mana 35 Keep going and going! Recovers +35 mana.
Scroll of Recall 280 Recall Teleports you and your party to a nearby town.
Scroll of Detection 240 Detect Can detect secrets (75%) in a 10m range.
Scroll: Teleport 600 Teleportation Allows you to Recall, or to travel to any town you have visited before. It might not work if cast from large towns and other magically sealed areas.

Items

Fixed One-Time Loot

  • 1 shelf containing:
Scroll: Summon Earth Elemental
  • 1 shelf containing:
Scroll of Detection, Scroll of Wisdom
  • 1 shelf (in secret room) containing:
Ancient Tolassian Tome, Of Ghosts and Spectres (for quest Secrets of the Dead), 2x Scroll: Turn Undead

Map

Windrose.pngThe Grey LibraryThe Grey Library.jpg
1
2
3
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6
7
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9
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11
Important sites and secrets
1
Exit to Freetown (City)
2
Book providing information on Tremadan (for quest A Key to the Past)
3
Shelf containing Ancient Tolassian Tome, Of Ghosts and Spectres (for quest Secrets of the Dead)
4
Shelf containing Scroll of Detection, Scroll of Wisdom
5
Book providing teleportation to Wyvern Mountains (for quest Lost in a Good Book)
6
Grates blocking access until quest Lost in a Good Book is active
7
Secret door (level 15)
Important NPCs and enemies
8
Secret door (level 16)
9
Conjurer initiating quest Secrets of the Dead
10
Trader Orac
11
Trader Otarab

Notes