Difference between revisions of "Trait"

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== Trait Descriptions ==
 
== Trait Descriptions ==
  
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File:Strength.png|[[Strength]] (STR)<br />Physical might, ability to lift, press and cause harm. Its main effect is increasing melee damage, but also increases your health.
 
File:Strength.png|[[Strength]] (STR)<br />Physical might, ability to lift, press and cause harm. Its main effect is increasing melee damage, but also increases your health.
 
File:Endurance.png|[[Endurance]] (END)<br />Health, resistance to pain and ability to carry on. This trait is what mostly defines your hit points, so it is essential to survive.
 
File:Endurance.png|[[Endurance]] (END)<br />Health, resistance to pain and ability to carry on. This trait is what mostly defines your hit points, so it is essential to survive.

Revision as of 06:47, 15 May 2016

Character traits are the building blocks of heroes. As players progress through the game, higher Intellect, Awareness, and Personality scores open up more conversation options in Quests. Some Skills have minimum trait requirements. Some Equipment may provide trait bonuses. Augmented traits are shown on the Character Sheet as bright green values.

Trait Scores and Points

Each level, a character gains two trait points. Trait points can also be found in rare Tolassian tomes of knowledge. These trait points can be used to raise trait scores, that is, the actual amount of the trait your character has. See the following table to see how trait scores relate to trait point costs.

Trait Score Trait Point Cost Starting From Score 0
1 1
2 1 + 2 = 3
3 1 + 2 + 3 = 6
4 10
5 15
6 21

For example, to gain an Endurance score of 3 (from a score of 0), you first have to purchase score 1 and score 2, so the total is 6 trait points spent.

Trait Descriptions