Difference between revisions of "Trait"

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File:Strength.png|[[Strength]] (STR)<br />Physical might, ability to lift, press and cause harm. Its main effect is increasing melee damage, but also increases your health.
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File:Strength.png|link=[[Strength]]|[[Strength]] (STR)<br />Physical might, ability to lift, press and cause harm. Its main effect is increasing melee damage, but also increases your health.
File:Endurance.png|[[Endurance]] (END)<br />Health, resistance to pain and ability to carry on. This trait is what mostly defines your hit points, so it is essential to survive.
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File:Endurance.png|link=[[Endurance]]|[[Endurance]] (END)<br />Health, resistance to pain and ability to carry on. This trait is what mostly defines your hit points, so it is essential to survive.
File:Agility.png|[[Agility]] (AGI)<br />Coordination, speed, balance, and manual dexterity. It is a versatile trait, useful in many areas.
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File:Agility.png|link=[[Agility]]|[[Agility]] (AGI)<br />Coordination, speed, balance, and manual dexterity. It is a versatile trait, useful in many areas.
File:Intellect.png|[[Intellect]] (INT)<br />Reasoning, memory, ability to learn and think. Its greatest effect on game is mana points for mages. It may make available new conversation options.
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File:Intellect.png|link=[[Intellect]]|[[Intellect]] (INT)<br />Reasoning, memory, ability to learn and think. Its greatest effect on game is mana points for mages. It may make available new conversation options.
File:Awareness.png|[[Awareness]] (AWA)<br />Perception, ability to notice changes around you, consciously or not. It may make available new conversation options.
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File:Awareness.png|link=[[Awareness]]|[[Awareness]] (AWA)<br />Perception, ability to notice changes around you, consciously or not. It may make available new conversation options.
File:Personality.png|[[Personality]] (PER)<br />Understanding of human nature, but also self-control and focus. Defines mana points for priests. Often, will make available new conversation options.
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File:Personality.png|link=[[Personality]]|[[Personality]] (PER)<br />Understanding of human nature, but also self-control and focus. Defines mana points for priests. Often, will make available new conversation options.
 
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Revision as of 02:11, 16 May 2016

Character traits are the building blocks of heroes. As players progress through the game, higher Intellect, Awareness, and Personality scores open up more conversation options in Quests. Some Skills have minimum trait requirements. Some Equipment may provide trait bonuses. Augmented traits are shown on the Character Sheet as bright green values.

Trait Scores and Points

Each level, a character gains two trait points. Trait points can also be found in rare Tolassian tomes of knowledge. These trait points can be used to raise trait scores, that is, the actual amount of the trait your character has. See the following table to see how trait scores relate to trait point costs.

Trait Score Trait Point Cost Starting From Score 0
1 1
2 1 + 2 = 3
3 1 + 2 + 3 = 6
4 10
5 15
6 21

For example, to gain an Endurance score of 3 (from a score of 0), you first have to purchase score 1 and score 2, so the total is 6 trait points spent.

Trait Descriptions