Trait Checks: Difference between revisions
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{{TraitChk|{{{1|TraitTbl}}}|{{{2|}}}|Personality|1|[[Bafrat]]|None|[[New Garand (City)|New Garand]]|Rogues only: Mandatory for convincing [[Bafrat]] to work for you | {{TraitChk|{{{1|TraitTbl}}}|{{{2|}}}|Personality|1|[[Bafrat]]|None|[[New Garand (City)|New Garand]]|Rogues only: Mandatory for convincing [[Bafrat]] to work for you, thus gaining 700 [[Gold]].|Decisive}} | ||
{{TraitChk|{{{1|TraitTbl}}}|{{{2|}}}|Personality|1|[[Governor D'Azlan]]|[[Three versus Eleven]]|[[Royal Castle yard - New Garand]]|Mandatory to convince the Governor with a bribe of 3,000 [[Gold]]. Free alternative: [[Intellect]] 3 or [[Personality]] 4.}} | {{TraitChk|{{{1|TraitTbl}}}|{{{2|}}}|Personality|1|[[Governor D'Azlan]]|[[Three versus Eleven]]|[[Royal Castle yard - New Garand]]|Mandatory to convince the Governor with a bribe of 3,000 [[Gold]]. Free alternative: [[Intellect]] 3 or [[Personality]] 4.}} | ||
{{TraitChk|{{{1|TraitTbl}}}|{{{2|}}}|Personality|1|[[Clerk]]|[[The Snake Gang]]|[[Golden Cove Bank]]|Mandatory for bribing the [[Clerk]] (300 [[Gold]]) and gaining access to the bank without having to kill him, thus avoiding a -10 reputation loss with [[Varsilia]] and [[Mercia]]. Free alternative: [[Intellect]] 2 or [[Personality]] 3.|Decisive}} | {{TraitChk|{{{1|TraitTbl}}}|{{{2|}}}|Personality|1|[[Clerk]]|[[The Snake Gang]]|[[Golden Cove Bank]]|Mandatory for bribing the [[Clerk]] (300 [[Gold]]) and gaining access to the bank without having to kill him, thus avoiding a -10 reputation loss with [[Varsilia]] and [[Mercia]]. Free alternative: [[Intellect]] 2 or [[Personality]] 3.|Decisive}} | ||
{{TraitChk|{{{1|TraitTbl}}}|{{{2|}}}|Personality|1|[[Teala]]|None|[[Mount Storme]]|Necessary for convincing [[Teala]] to let you rest in the village (for 50 [[Gold]]).|Decisive}} | |||
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{{TraitChk|{{{1|TraitTbl}}}|{{{2|}}}|Personality|2|[[Xerla]]|[[Defending the Outpost]]|[[Iross Highlands]]|Required for persuading [[Xerla]] to give you 2,000 [[Gold]] as a compensation for the silver weapons. Note: Only available after passing a preceding [[Personality]] 1 check.}} | {{TraitChk|{{{1|TraitTbl}}}|{{{2|}}}|Personality|2|[[Xerla]]|[[Defending the Outpost]]|[[Iross Highlands]]|Required for persuading [[Xerla]] to give you 2,000 [[Gold]] as a compensation for the silver weapons. Note: Only available after passing a preceding [[Personality]] 1 check.}} |