Urzuganar Lair

Exiled Kingdoms: Areas
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Dungeons: Urzuganar Lair
World Map: H9
In-Game Map
Urzuganar Lair.jpg

This lair is the home base of the orc army. Inside lies the throne of the Orc King and a horde of orcs to protect him. There is also a mine full of captured slaves deeper within the lair.

Dungeon Access

Urzuganar Lair is accessed from Southern Bluemist River.


There is 1 Secret Door in this area.




Difficulty (0...9) Enemy Level Elemental Dangers Enemy Vulnerabilities
4 2−12 Fire.png Holy double.png Cold.png Poison.png

Recurring Enemies

Environmental Dangers


Random Loot

  • 1 chest (in secret room) containing:
7-42 Gold (100%), Hardened Leather Boots (14.1%), Thief's Blade (13.4%), Small Sapphire (8%), Steel Shortsword (8%), Dirk (6.1%), Hardened Leather Cap (5.7%), Scroll of Lesser Wisdom (4.5%), Cowl of Fellowship (3.7%), Small Emerald (3.6%), Potion of Death Ward (3.5%), Potion of Moderate Healing (3.3%), Hardened Leather Cuirass (1.8%)
  • 4 chests containing:
3-18 Gold (100%), Iron Axe (19.3%), Hardened Leather Cap (15%), Potion of Lesser Shielding (14.9%), Orc Battle Plans (14.8%), Hardened Leather Gauntlets (13.4%), Potion of Resist Cold (8%), Potion of Resist Fire (6.4%)
  • 2 chests containing:
12-72 Gold (100%), Chainmail Gauntlets (15%), Potion of Light Healing (7.2%), Hunter's Mark (7%), Orc Battle Plans (6.5%), Small Emerald (6%), Potion of Speed (4.2%), Hatchet (3.8%), Bluesteel Maul (3.3%), Bluesteel Greataxe (2.4%)

Trait Checks

The following Trait checks are associated with this area. Those marked with Decisive.png are mandatory for achieving certain outcomes or rewards which can not be accomplished otherwise.

Trait RequirementNPC / ObjectQuest Description
Intellect 1NiurPrisoner of Orcs Required to clearly remember Usham's name, thus convincing Niur to follow you. Otherwise you just have to guess who sent you.


Windrose.pngUrzuganar LairUrzuganar Lair.jpg
Important sites and secrets
Exit to Southern Bluemist River
Town Hall Quest locations
Secret door (level 7)
Important NPCs and enemies
Niur advancing quest Prisoner of Orcs (only while quest is active)
Orc King


While it might appear to be the same type of construction the Tolassians used upon first glance, a closer inspection quickly proves that this sprawling underground lair is actually of more recent manufacture. Additionally, it lacks many of the standard accouterments such locations have as normal fare. Regardless, adventurers and explorers should be on their toes. In addition to the literal horde of Orcs inside, there are plenty of other threats.
Attached to the lair, is a small mine for iron ore... The orcs have broken the wills of dozens of captives and these enslaved souls are almost nothing more than machines anymore; with little to no will or thoughts of their own. Unfortunately, for those who have fallen into this pitiable state, there is little that can be done other than hope they don't block or otherwise hinder those trying to traverse the mine.