Valeran: Difference between revisions

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|Backstory=
|Backstory=
|Situational=
|Situational=
The first interaction with Valeran in Southern Dragon Mountains is extremely important for the end of the game. Try to pass all of the checks
*Choosing the second option at the beginning of the conversation, OR threatening Valeran at any point, will result in him attacking you.
*Passing two Intellect 3 checks and an Intellect 5 check will result in the best possible end-game outcome.
|Description=
|Description=
|Notes=*If you lie or become aggressive at any point during the conversation, Valeran will attack. Multiple personality checks can be done to improve your outcome at the end of the game.
|Notes=
*Before leaving at [[Dragon Coast]], you can ask Valeran how to survive the [[Ashen Wastes]] or where to find [[Amarisa]]. He will tell you that you need to find something with the [[Anti-Rad]] property, and that [[Amarisa]] tried to sabotage the gate and is probably being kept in the [[Forsaken]] hideout.  
*Before leaving at [[Dragon Coast]], you can ask Valeran how to survive the [[Ashen Wastes]] or where to find [[Amarisa]]. He will tell you that you need to find something with the [[Anti-Rad]] property, and that [[Amarisa]] tried to sabotage the gate and is probably being kept in the [[Forsaken]] hideout.  
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Revision as of 22:31, 25 October 2017


Exiled Kingdoms: NPC
NPCsCompanions
Picture
M52.png
Location
Dragon Coast
Quests
The Ark of Lothasan; Where is Amarisa?


As a Thuramian Arcane Knight I am bound by honor, even to cowardly worms and pathetic traitor spawns like you.
― Valeran

Description needed

Faction

Forsaken

Interactions

Location

Quests

Situational

  • The first interaction with Valeran in Southern Dragon Mountains is extremely important for the end of the game. Try to pass all of the checks
  • Choosing the second option at the beginning of the conversation, OR threatening Valeran at any point, will result in him attacking you.
  • Passing two Intellect 3 checks and an Intellect 5 check will result in the best possible end-game outcome.

Trait Checks

The following Trait checks are associated with this character. Those marked with Decisive.png are mandatory for achieving certain outcomes or rewards which can not be accomplished otherwise.

Trait RequirementQuestArea Description
Intellect 3The Ark of LothasanDragon Coast Provides a quicker dialogue option toward a peaceful outcome during your first encounter with Valeran. Note: Only available after passing a preceding Personality 3 check.
Decisive.png Personality 3The Ark of LothasanDragon Coast Required to achieve a peaceful outcome during your first encounter with Valeran. Otherwise you have to fight him and he will not assist you in the final battle. Alternative: Personality 5 (only when knowing the truth about your ancestry).
Decisive.png Personality 5The Ark of LothasanDragon Coast When knowing the truth about your ancestry: Required to achieve a peaceful outcome during your first encounter with Valeran without having to join the Forsaken. Alternative: Personality 3.
Personality 5The Ark of LothasanDragon Coast Provides a more obvious dialogue option toward a peaceful outcome during your first encounter with Valeran. Note: Only available after passing a preceding Personality 3 check.

Combatant Stats

Type Level XP Armor Health Mana MovementBoss Type
Forsaken 19 1450 Shield small.png 43 Heart.png 676 Mana.png 0 1boss
Damage Extra Damage Speed Crit % DPS Resistances
Sword.png 43-53 Fire.png 22 Speed.png 10 5 70.9 Fire.png 250 Cold.png 250 Shock.png 250 Holy.png 200
Attributes Skills Proc Effect
Shield Bash 3; Flurry 3; Heavyhand 3; Resilience 3;

Drops

Notes

  • Some of the stats change with creature level and game mode. The values shown in the table above always refer to the highest level at Normal difficulty. On Hard or Iron Man some values such as HP and attack stats are increased by 25%.
  • Before leaving at Dragon Coast, you can ask Valeran how to survive the Ashen Wastes or where to find Amarisa. He will tell you that you need to find something with the Anti-Rad property, and that Amarisa tried to sabotage the gate and is probably being kept in the Forsaken hideout.