Weapon Type: Difference between revisions

From Exiled Kingdoms Wiki
(Several corrections, e.g. Clerics can use Mauls, Rogues can use Axes, etc.)
No edit summary
Line 11: Line 11:


== Hand ==
== Hand ==
One-handed weapons, or just hand weapons for short, are of average weight but require some martial training to use. As a general rule [[Warrior|Warriors]] can use any of these weapons, [[Rogue|Rogues]] can use longswords and axes, and [[Cleric|Clerics]] can use maces. Hand weapons benefit equally from [[Strength]] and [[Agility]]. The only martial skill that requires a hand weapon (along with a [[shield]]) is the Warrior skill [[Infantry Training]].
One-handed weapons, or just hand weapons for short, are of average weight but require some martial training to use. Hand weapons benefit equally from [[Strength]] and [[Agility]]. As a general rule [[Warrior|Warriors]] can use any of these weapons, [[Rogue|Rogues]] can use longswords and axes, and [[Cleric|Clerics]] can use maces. The only martial skill that requires a hand weapon (along with a [[shield]]) is the Warrior advanced skill [[Infantry Training]].


* [[Longsword|Longswords]]
* [[Longsword|Longswords]]
Line 18: Line 18:


== Light ==
== Light ==
These weapons are very light and primarily require [[Agility]]. [[Warrior|Warriors]] can wield the greatest range though some are for [[Rogue|Rogues]] only. [[Cleric|Clerics]] can use hammers and several daggers, [[Mage|Mages]] can also use numerous daggers and is the only melee weapon they can equip. Warriors and Rogues can learn the powerful [[Flurry]] skill that requires a light weapon.
These weapons are very light and primarily require [[Agility]]. [[Warrior|Warriors]] can wield the greatest range though some are for [[Rogue|Rogues]] only. [[Cleric|Clerics]] can use hammers and several daggers, [[Mage|Mages]] can also use numerous daggers and is the only melee weapon they can equip. Warriors and Rogues can learn the powerful [[Flurry]] advanced skill that requires a light weapon.


* [[Dagger|Daggers]]
* [[Dagger|Daggers]]

Revision as of 02:45, 8 March 2019

There are five primary weapon categories: 2-handed, hand, light, ranged, and off-hand. Weapon types other than 'hand' (a 'default' weapon category) are displayed in light blue on the Character Sheet, along with Weapon Attributes.

2-Handed

These weapons are heavy and primarily require Strength. Warriors can wield all 2-handed weapons and get the Two Handed Expert skill, Clerics can use mauls and get better results with Arbenos' Might. Use of 2-handed weapons prevents the use of a shield.

Hand

One-handed weapons, or just hand weapons for short, are of average weight but require some martial training to use. Hand weapons benefit equally from Strength and Agility. As a general rule Warriors can use any of these weapons, Rogues can use longswords and axes, and Clerics can use maces. The only martial skill that requires a hand weapon (along with a shield) is the Warrior advanced skill Infantry Training.

Light

These weapons are very light and primarily require Agility. Warriors can wield the greatest range though some are for Rogues only. Clerics can use hammers and several daggers, Mages can also use numerous daggers and is the only melee weapon they can equip. Warriors and Rogues can learn the powerful Flurry advanced skill that requires a light weapon.

Ranged

These weapons are quite bulky, bows and staves require two hands to use whereas wands can be used in conjunction with a shield or an Orb. Warriors, Rogues and Mages can learn the advanced skill Precision Shots, Warriors and Rogues can learn Rapid Fire. Rogues alone can learn Archery whilst the Mage can learn both Staff Mastery and Wand Mastery.

Off-Hand

These weapons are used in conjunction with one-handed weapons or light weapons. Many are for Rogues alone, but Warriors can use several. An off-hand weapon with a Fire enchantment will kill Trolls. If not utilising an off-hand weapon Mages can equip an Orb and all classes can equip a shield.