Werewolf: Difference between revisions

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m (added quests relating to 'em)
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|Quest=[[Defending the Outpost]];[[The Moon Children]];[[The Prisoners' Dilemma]]
|Quest=[[Defending the Outpost]];[[The Moon Children]];[[The Prisoners' Dilemma]]
|QuestV2=
|QuestV2=
|Drops=Don't expect werewolves to drop treasure.  They are minimalists.
|Drops=[[Totem of Protection]]
|DropsV2=None
|DropsV2=None
|Long_Description=
|Long_Description=

Revision as of 03:39, 22 January 2018


Werewolf

There are no guns in Exiled Kingdoms, so you cannot kill a werewolf with a silver bullet. This is a shame, because the werewolves in Exiled Kingdoms can be difficult to kill. Be prepared. Most of your weapons will not work to their normal damage potential when fighting werewolves.

Background

Background needed

Location

Drops

Quests

Information

Type Level XP Armor Health Mana MovementBoss Type
Shapeshifters 13-15 160-250 Shield small.png 15 Heart.png 202 Mana.png 0 0.9strong
Damage Extra Damage Speed Crit % DPS Resistances
Sword.png 23-32 Speed.png 9 4 25.2 Cold.png 60 Shock.png 20 Death.png 20 Poison.png 20
Attributes Skills Proc Effect
Shapechanger Fury: 3

Werewolf (Human)

Werewolf

Description needed

Background

Background needed

Location

Drops

  • None

Quests

No known associated quests

Information

Type Level XP Armor Health Mana MovementBoss Type
Shapeshifters 14 400 Shield small.png 14 Heart.png 281 Mana.png 0 1.2miniboss
Damage Extra Damage Speed Crit % DPS Resistances
Sword.png 21-26 Speed.png 11 6 26.5 Fire.png 60 Cold.png 60 Shock.png 60 Death.png 60 Poison.png 60
Attributes Skills Proc Effect
Shapechanger; Shield Fury: 2; Heavyhand: 2

Notes

  • Some of the stats change with creature level and game mode. The values shown in the table above always refer to the highest level at Normal difficulty. On Hard or Iron Man some values such as HP and attack stats are increased by 25%.