Alchemist Mator
|
Name |
Cost |
Description |
Potion of Light Healing |
100 |
Gain HP 30 Will heal a total of 30hp. The taste feels worse than the wounds, though. |
Potion of Lesser Shielding |
100 |
Gain Shield 6 For 12 Seconds Will add +6 to armor for 12 seconds. |
Potion of Invisibility |
350 |
Gain Invis For 12 Seconds Makes you invisible for 12 seconds. |
Potion of Resist Fire |
100 |
Resist Fire 25 For 60 Seconds Grants a +25 bonus for 1 minute. |
Potion of Resist Cold |
100 |
Resist Cold 25 For 60 Seconds Grants a +25 bonus for 1 minute. |
Potion of Death Ward |
100 |
Resist Death 20 For 60 Seconds Grants a +20 bonus for 1 minute. The label says it protects from ghosts, but ghosts don't exist, right? |
Scroll of Detection |
240 |
Detect Can detect secrets (75%) in a 10m range. |
Deepfrost Cognac |
50 |
Recover HP/Mana 10/20 Bulky bottle of expensive imported magical liquor. It'll restore 20 mana and 10hp. |
Scroll: Teleport |
600 |
Teleportation Allows you to Recall, or to travel to any town you have visited before. It might not work if cast from large towns and other magically sealed areas. |
Apprentice Pants |
110 |
+2 HP +3 MP |
Apprentice Hood |
25 |
+2 MP |
Apprentice Robes |
140 |
+1 AR +2 HP +4 MP |
Willow Wand |
80 |
Ranged DMG: 2-5 Spd: 11 Crit: 4%
|
Staff of Force |
180 |
Ranged DMG: 5-8 Spd: 9 Crit: 5%
|