Wizard's Guild: Difference between revisions
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{{Guild | {{Guild | ||
|Description=This mysterious organization is powerful in [[Thuram]], but as other kingdoms need the service of magicians | |Description=This mysterious organization is powerful in [[Thuram]], but as other kingdoms need the service of magicians they have allowed them to build Enclave Towers in other places. | ||
ONLY player characters who are [[Mage|Mages]] can join the [[Wizard's Guild]] by taking the irreversible [[Loyalty Oath|<font color=red>'''Loyalty Oath'''</font>]]. This option becomes available once a player accesses [[Icemist (City)|Icemist City]] and speaks to [[Ilemma]]. | |||
|Symbol=Wizards_guild_flag.png | |Symbol=Wizards_guild_flag.png | ||
|Symbol Text=The Wizard's Guild Flag | |Symbol Text=The Wizard's Guild Flag | ||
|Loc1=[[Kingsbridge]] | |Loc1=[[Kingsbridge (City)|Kingsbridge]] | ||
|Loc1Description= | |Loc1Description=* NPC on the bridge | ||
|Members1= | |Members1= | ||
Line 10: | Line 13: | ||
|Quests1= | |Quests1= | ||
* [[A | * [[A Fair Deal]] | ||
* [[A Mad Wizard]] | * [[A Mad Wizard]] | ||
Line 17: | Line 20: | ||
|Loc2=[[Iron Enclave]] | |Loc2=[[Iron Enclave]] | ||
|Loc2Description=Located in the [[Iron Valley]] | |Loc2Img=Iron Enclave.jpg | ||
|Loc2ImgDesc=Iron Enclave - Wizard Tower in Iron Valley | |||
|Loc2Description=* Located in the [[Iron Valley]] | |||
|Members2= | |Members2= | ||
* [[Dartos]] | * [[Dartos]] | ||
Line 27: | Line 32: | ||
|Merchant2= | |Merchant2= | ||
Dartos | Dartos | ||
|Skills2= | |||
{{:Fire Mastery|SkillTbl}} | |||
{{:Fire Ward|SkillTbl}} | |||
|Loc3=[[Sagar Enclave]] | |Loc3=[[Sagar Enclave]] | ||
|Loc3Description= | |Loc3Img=Sagar Enclave.jpg | ||
|Loc3ImgDesc=Sagar Enclave - Wizard Tower in South Sagar Forest | |||
|Loc3Description=* located in [[South Sagar Forest]] | |||
|Members3= | |Members3= | ||
* [[Dansul]] | * [[Dansul]] | ||
|Quests3= | |Quests3= | ||
* [[An | * [[An Easy Job]] | ||
|Merchant3= | |Merchant3= | ||
Line 40: | Line 51: | ||
|Loc4=[[Inori Enclave]] | |Loc4=[[Inori Enclave]] | ||
|Loc4Description=Located in [[Northern Inori]] | |Loc4Img=Inori Enclave.jpg | ||
|Loc4ImgDesc=Inori Ecnalve - Wizard Tower Northern Inori | |||
|Loc4Description=* Located in [[Northern Inori]] | |||
|Members4= | |Members4= | ||
* [[Couk]] | * [[Couk]] | ||
* [[Misara]] | * [[Misara]] | ||
|Quests4=* [[Important | |Quests4= | ||
* [[Important Research]] | |||
|Merchant4= | |Merchant4= | ||
Couk | Couk | ||
|Skills4= | |||
{{:Mage Barrier|SkillTbl}} | |||
{{:Shock Ward|SkillTbl}} | |||
|Loc5=[[Great Plains Enclave]] | |Loc5=[[Great Plains Enclave]] | ||
|Loc5Description= | |Loc5Img=Great Plains Enclave.jpg | ||
|Loc5ImgDesc=Great Plains Enclave - Wizard Tower in Great Plains | |||
|Loc5Description=* located in [[Great Plains]] | |||
|Members5= | |Members5= | ||
* [[Barahid]] | * [[Barahid]] | ||
* [[Arabelle de Winter]] | * [[Arabelle de Winter]] | ||
|Quests5=[[Stopping Prejudice]] | |Quests5= | ||
* [[Stopping Prejudice]] | |||
|Merchant5= | |||
Barahid | |||
|Skills5= | |||
{{:Ice Mastery|SkillTbl}} | |||
{{:Ice Ward|SkillTbl}} | |||
|Loc6=[[Icemist (City)]] | |Loc6=[[Icemist (City)|Icemist City]] | ||
| | |Loc6Img=Icemist_(City).jpg | ||
|Loc6ImgDesc=Icemist City | |||
|Loc6Description=* accessible from [[Icemist Fjord]] | |||
|Members6= | |Members6= | ||
* [[Ilemma]] | * [[Ilemma]] | ||
Line 64: | Line 92: | ||
* [[Trader Gilron]] | * [[Trader Gilron]] | ||
|Quests6= | |Quests6= | ||
* [[Lady of the Night]] | |||
* [[The Missing Missionary]] | |||
* [[The Sewer of Horrors]] | |||
|Merchant6= | |Merchant6= | ||
Trader Gilron | Trader Gilron | ||
|Skills6= | |||
{{:Arcanist|SkillTbl}} | |||
{{:Disintegrate|SkillTbl}} | |||
{{:Earth Mastery|SkillTbl}} | |||
{{:Gate|SkillTbl}} | |||
{{:Summoner|SkillTbl}} | |||
{{:Toxic Ward|SkillTbl}} | |||
}} | }} |
Latest revision as of 20:53, 22 January 2023
This mysterious organization is powerful in Thuram, but as other kingdoms need the service of magicians they have allowed them to build Enclave Towers in other places.
ONLY player characters who are Mages can join the Wizard's Guild by taking the irreversible Loyalty Oath. This option becomes available once a player accesses Icemist City and speaks to Ilemma.
Wizard's Guild in Kingsbridge
- NPC on the bridge
Members
Quests
Wizard's Guild in Iron Enclave
- Located in the Iron Valley
Members
Quests
Merchants
Dartos | ||
---|---|---|
Name | Cost | Description |
Scroll: Summon Fire Elemental | 600 | Summon Fire Elemental For 60s A level 10 Fire Elemental will guard you for 60 seconds. |
Deepfrost Cognac | 50 | Recover HP/Mana 10/20 Bulky bottle of expensive imported magical liquor. It'll restore 20 mana and 10hp. |
Superior Belt of Flowing Thought | 15000 | +1 AR +6 HP 1 |
Arcane Leather Boots | 800 | +1 AR +4 HP +3 MP |
Journeyman Tunic | 400 | +1 AR +5 HP +7 MP |
Journeyman Pants | 380 | +1 AR +3 HP +4 MP |
Lesser White Orb | 500 | +14 HP +5 MP 18 |
Lesser Green Orb | 500 | +14 HP +5 MP 18 |
Caduceus of Scorching | 1800 | Ranged DMG: 5-9 Spd: 9 Crit: 5% Arcane 1 |
Skills
Name | War | Rog | Cle | Mag | Gen | Adv | Effects | Points | Cooldown | Mana | Reqs | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire Mastery | ✔ | ✔ | Summon a level 7 /10 /13 Fire Elemental. |
2 /2 /2 |
10 /10 /10 |
25 /35 /45 |
Lesser Summoning 2; Personality 3; Wizard's Guild reputation 7 | |||||
Fire Ward | ✔ | ✔ | ✔ | ✔ | ✔ | Gain +12 /24 /36 to resist fire. |
1 /1 /1 |
Endurance 2; Wizard's Guild reputation 7 |
Wizard's Guild in Sagar Enclave
- located in South Sagar Forest
Members
Quests
Merchants
Dansul | ||
---|---|---|
Name | Cost | Description |
Deepfrost Cognac | 50 | Recover HP/Mana 10/20 Bulky bottle of expensive imported magical liquor. It'll restore 20 mana and 10hp. |
Lesser Black Orb | 500 | +14 HP +5 MP 18 |
Lesser Red Orb | 500 | +14 HP +5 MP 18 |
Defective Magic Ring | 180 | +2 MP 5 |
Wizard's Guild in Inori Enclave
- Located in Northern Inori
Members
Quests
Merchants
Couk | ||
---|---|---|
Name | Cost | Description |
Scroll: Teleport | 600 | Teleportation Allows you to Recall, or to travel to any town you have visited before. It might not work if cast from large towns and other magically sealed areas. |
Deepfrost Cognac | 50 | Recover HP/Mana 10/20 Bulky bottle of expensive imported magical liquor. It'll restore 20 mana and 10hp. |
Scroll of Detection | 240 | Detect Can detect secrets (75%) in a 10m range. |
Belt of Flowing Thought | 8000 | 1 |
Lesser White Orb | 500 | +14 HP +5 MP 18 |
Lesser Blue Orb | 500 | +14 HP +5 MP 18 |
Wand of Scorching | 200 | Ranged DMG: 4-6 Spd: 11 Crit: 5% Arcane 1 |
Skills
Name | War | Rog | Cle | Mag | Gen | Adv | Effects | Points | Cooldown | Mana | Reqs | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Mage Barrier | ✔ | ✔ | Enemies are pushed back 1.0 /1.5 /2.0 m and receive 12 /25 /40 shock damage. Stun chance 0 /10 /30 %. |
1 /2 /3 |
Mage Armor 3; Wizard's Guild reputation 7 | |||||||
Shock Ward | ✔ | ✔ | ✔ | ✔ | ✔ | Gain +12 /24 /36 to resist shock. |
1 /1 /1 |
Endurance 2; Wizard's Guild reputation 7 |
Wizard's Guild in Great Plains Enclave
- located in Great Plains
Members
Quests
Merchants
Barahid | ||
---|---|---|
Name | Cost | Description |
Scroll: Teleport | 600 | Teleportation Allows you to Recall, or to travel to any town you have visited before. It might not work if cast from large towns and other magically sealed areas. |
Deepfrost Cognac | 50 | Recover HP/Mana 10/20 Bulky bottle of expensive imported magical liquor. It'll restore 20 mana and 10hp. |
Lesser Black Orb | 500 | +14 HP +5 MP 18 |
Lesser Red Orb | 500 | +14 HP +5 MP 18 |
Arcane Leather Doublet | 1800 | +3 AR +4 HP +4 MP 5 |
Caduceus of Scorching | 1800 | Ranged DMG: 5-9 Spd: 9 Crit: 5% Arcane 1 |
Elm Wand | 2400 | Ranged DMG: 4-8 Spd: 11 Crit: 6%
|
Staff of Mighty Missiles | 3600 | Ranged DMG: 7-12 Spd: 9 Crit: 5%
|
Skills
Name | War | Rog | Cle | Mag | Gen | Adv | Effects | Points | Cooldown | Mana | Reqs | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ice Mastery | ✔ | ✔ | Summon a level 7 /10 /13 Ice Elemental. |
1 /2 /3 |
20 /20 /20 |
25 /35 /45 |
Lesser Summoning 2; Personality 3; Wizard's Guild reputation 7 | |||||
Ice Ward | ✔ | ✔ | ✔ | ✔ | ✔ | Gain +12 /24 /36 to resist cold. |
1 /1 /1 |
Endurance 2; Wizard's Guild reputation 7 |
Wizard's Guild in Icemist City
- accessible from Icemist Fjord
Members
Quests
Merchants
Trader Gilron | ||
---|---|---|
Name | Cost | Description |
Scroll: Turn Undead | 900 | Paralyze Undead For 4s/4m Paralyze for 4 seconds all undead enemies in a 4 meter radius. |
Scroll: Teleport | 600 | Teleportation Allows you to Recall, or to travel to any town you have visited before. It might not work if cast from large towns and other magically sealed areas. |
Scroll: Summon Fire Elemental | 600 | Summon Fire Elemental For 60s A level 10 Fire Elemental will guard you for 60 seconds. |
Scroll: Summon Ice Elemental | 600 | Summon Ice Elemental For 60s A level 10 Ice Elemental will guard you for 60 seconds. |
Scroll: Planar Binding | 400 | Heal summons 80hp Your summoned creature will be healed for up to 80hp. |
Potion of Mana | 350 | Gain Mana 35 Keep going and going! Recovers +35 mana. |
Greater Potion of Mana | 1000 | Gain Mana 70 Keep going and going! Recovers +70 mana. |
Girdle of Supreme Intellect | 30000 | 2 |
Wand of the Arcanist | 9000 | Ranged DMG: 7-12 Spd: 11 Crit: 6% Arcane 3 |
Staff of the Arcanist | 9000 | Ranged DMG: 8-14 Spd: 9 Crit: 5% Arcane 3 |
Skills
Name | War | Rog | Cle | Mag | Gen | Adv | Effects | Points | Cooldown | Mana | Reqs | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Arcanist | ✔ | ✔ | Reduces mana cost by 1 /2 /3 . |
2 /2 /2 |
Mana Surge 2; Endurance 3; Wizard's Guild membership. | |||||||
Disintegrate | ✔ | ✔ | Disintegrate does +50 /75 /100 damage on your next attack, +0 /1 /2 per level. |
1 /2 /3 |
20 /20 /20 |
25 /50 /70 |
Intellect 5; Wizard's Guild membership | |||||
Earth Mastery | ✔ | ✔ | Summon a level 8 /11 /15 Earth Elemental /Earth Elemental /Iron Golem . |
2 /2 /3 |
30 /30 /30 |
40 /60 /80 |
Lesser Summoning 2; Personality 4; Wizard's Guild membership | |||||
Gate | ✔ | ✔ | ✔ | Recall to the closest town /an already visited town of your choice . |
1 /1 |
20 /20 |
20 /20 |
None | ||||
Summoner | ✔ | ✔ | ✔ | The creatures you summon gain +1 /2 /3 levels. |
1 /1 /2 |
Personality 3 | ||||||
Toxic Ward | ✔ | ✔ | ✔ | ✔ | ✔ | Gain +12 /24 /36 to resist toxic. |
1 /1 /1 |
Endurance 2 |