Zamohr Mountains

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Exiled Kingdoms: Areas
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Outdoors: Zamohr Mountains
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World Map: D8
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In-Game Map
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Linked Areas:

A landslide closed the mountain pass connecting Freetown to the western half of the kingdom. Outlaws lie in wait for anyone foolish enough to explore the area.

Dungeons in Area

NPCs

Quests

Teleportation

Scroll of Recall and Gate recall to Freetown (City)

Threats

Difficulty (0...9) Enemy Level Elemental Dangers Enemy Vulnerabilities
5 7−12 Fire.png Cold double.png Poison.png Holy.png Fire double.png

Recurring Enemies

Environmental Dangers

Items

Random Loot

  • 1 chest containing:
14-84 Gold (100%), Hardened Leather Boots (26.2%), Thief's Blade (25%), Small Sapphire (15.4%), Steel Shortsword (15.4%), Dirk (11.8%), Hardened Leather Cap (11.1%), Scroll of Lesser Wisdom (8.8%), Cowl of Fellowship (7.3%), Small Emerald (7.1%), Potion of Death Ward (6.9%), Potion of Moderate Healing (6.5%), Hardened Leather Cuirass (3.6%)
  • 2 crates containing:
7-42 Gold (100%), Hardened Leather Boots (14.1%), Thief's Blade (13.4%), Small Sapphire (8%), Steel Shortsword (8%), Dirk (6.1%), Hardened Leather Cap (5.7%), Scroll of Lesser Wisdom (4.5%), Cowl of Fellowship (3.7%), Small Emerald (3.6%), Potion of Death Ward (3.5%), Potion of Moderate Healing (3.3%), Hardened Leather Cuirass (1.8%)

Trait Checks

The following Trait checks are associated with this area. Those marked with Decisive.png are mandatory for achieving certain outcomes or rewards which can not be accomplished otherwise.

Trait RequirementNPC / ObjectQuest Description
Intellect 1GurrAn Odd Couple Mandatory for obtaining the Small Brass Key from Gurr, thus advancing the quest. Alternative: Having Hirge in your party.

Nearby Areas

Map

Windrose.pngZamohr MountainsZamohr Mountains.jpg
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Important sites and secrets
1
Exit to Iron Valley
2
Exit to The Trollfens
3
Entrance to Castle Bluerock
4
Entrance to Nilorth Cave
5
Town Hall Quest locations
Important NPCs and enemies
6
Renda Windstrike initiating quest An Odd Couple
7
Gurr advancing quest An Odd Couple (requires Intellect 1 or Hirge)
8
Rumor Boss spawn points

Notes

Traps and archers can prove frustrating for players charging too fast through the area.