Sydarun Oasis: Difference between revisions
From Exiled Kingdoms Wiki
No edit summary |
mNo edit summary |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 11: | Line 11: | ||
|Transportation= | |Transportation= | ||
|Dungeon=[[Deepsands Cave]] | |Dungeon=[[Deepsands Cave]] | ||
|Recall=[[Scroll of Recall]] and [[Gate]] recall to [[Sydarun (City)]] | |||
|Difficulty=3 | |Difficulty=3 | ||
|LevelL=2|LevelH=10 | |LevelL=2|LevelH=10 | ||
Line 24: | Line 25: | ||
: 7-42 [[Gold]] (100%), [[Hardened Leather Boots]] (14.1%), [[Thief's Blade]] (13.3%), [[Small Sapphire]] (8%), [[Steel Shortsword]] (8%), [[Dirk]] (6.1%), [[Hardened Leather Cap]] (5.6%), [[Scroll of Lesser Wisdom]] (4.4%), [[Cowl of Fellowship]] (3.7%), [[Small Emerald]] (3.6%), [[Potion of Death Ward]] (3.4%), [[Potion of Moderate Healing]] (3.3%), [[Hardened Leather Cuirass]] (1.8%) | : 7-42 [[Gold]] (100%), [[Hardened Leather Boots]] (14.1%), [[Thief's Blade]] (13.3%), [[Small Sapphire]] (8%), [[Steel Shortsword]] (8%), [[Dirk]] (6.1%), [[Hardened Leather Cap]] (5.6%), [[Scroll of Lesser Wisdom]] (4.4%), [[Cowl of Fellowship]] (3.7%), [[Small Emerald]] (3.6%), [[Potion of Death Ward]] (3.4%), [[Potion of Moderate Healing]] (3.3%), [[Hardened Leather Cuirass]] (1.8%) | ||
* 3 [[Tesur]] spawn points (25%) | * 3 [[Tesur]] spawn points (25%) | ||
|Description= | |Description=An oasis at the edge of the Inori desert. | ||
|Lore= | |Lore= | ||
|Notes=* After completing the quest [[Sand Vermin]], the [[Mirmek]]s will no longer spawn. | |Notes=* After completing the quest [[Sand Vermin]], the [[Mirmek]]s will no longer spawn. | ||
}} | }} |
Latest revision as of 10:23, 28 January 2022
Exiled Kingdoms: Areas |
---|
All Areas ♦ Kingdoms ♦ Outdoors ♦ Cities ♦ Dungeons ♦ Buildings |
Outdoors: Sydarun Oasis |
World Map: F8 |
In-Game Map |
Linked Areas: |
An oasis at the edge of the Inori desert.
Towns in Area
Dungeons in Area
NPCs
- Ruun
- NPCs populating Sydarun (City) are listed there.
Quests
Teleportation
Scroll of Recall and Gate recall to Sydarun (City)
Threats
Difficulty (0...9) | Enemy Level | Elemental Dangers | Enemy Vulnerabilities |
---|---|---|---|
3 | 2−10 |
Recurring Enemies
- Sand Spider | Inori Spider | Coyote | Mummy (11x random)
- Outlaw (5x)
- Outlaw (Ranged) (2x)
- Mirmek (2x)
Items
Random Loot
- 2 chests containing:
- 7-42 Gold (100%), Hardened Leather Boots (14.1%), Thief's Blade (13.3%), Small Sapphire (8%), Steel Shortsword (8%), Dirk (6.1%), Hardened Leather Cap (5.6%), Scroll of Lesser Wisdom (4.4%), Cowl of Fellowship (3.7%), Small Emerald (3.6%), Potion of Death Ward (3.4%), Potion of Moderate Healing (3.3%), Hardened Leather Cuirass (1.8%)
- 3 Tesur spawn points (25%)
Nearby Areas
Map
Important sites and secrets
| ||||||||||||||||
Important NPCs and enemies
|
Notes
- After completing the quest Sand Vermin, the Mirmeks will no longer spawn.